We had an absolutely stonking time gaming, chatting, and just generally hanging out with such a huge number of genuinely awesome people this weekend at SteamCon. This event was an absolute blast that proved just how lucky we are to have such a passionate and amazing community. We are truly, truly grateful to everyone who could be there and everyone who tuned in online! Here’s a quick recap of the event’s biggest news.
It’s Wednesday, and that means that we’re back today with more Season 3 character reveals! Last time we looked at Midas, the egotistical captain of the Alchemist’s Guild – if you missed him, check it out here. This time, we’re going to discuss another of the most notorious captains from the Guild Ball universe – Blackheart, the ruthless leader of the Union.
Yep, its Monday… but today, instead of new rules discussion, we’re back with another Season 3 character reveal! This time, we’re going to take a special look at what is probably the model which has changed the most from Season 2, into Season 3. Any guesses who that might be?
Conditions are an important part of Guild Ball. They can have a massive impact on the game, and more than that, they’re part of our integral core design for several of our Guilds. The Butchers will bleed you, the Hunters want to snare you in their dangerous traps, and the Alchemists… oh boy, the Alchemists. They’ll poison your poor players, set them alight and burn them, and even bleed you if you’re not careful.
We’ve heard your questions about Season 3 and SteamCon, so today’s post will walk you through exactly how Season 3 will be launched at SteamCon and outline what you can expect to find at this celebration of all things Steamforged.
The world of Guild Ball is a cutthroat and deadly place. Victory on the pitch grants more than wealth and power—it often determines who lives and dies. With so much on the line, it is quite common for internal disputes to break out on the pitch. But at their worst, these disputes can become conflicts that spread between Guild houses and officials across the Empire of the Free Cities, and ignite the embers of war.
Last week, DC sat down with Watch It Played for an up-close look at everything we've packed into Kick Off! This video covers contents that have yet to be previewed, including the Captain's Handbook! To top it all off, DC and Rodney also walk through a turn of Guild Ball and explain some basics.