Equipment, armour, and weapons are discovered or earned during play, but with limited slots players must think carefully about what is best to keep and use. Using a simple stamina management system, players can potentially leave themselves exhausted and vulnerable. Death is usually swift to follow a poor decision in combat.

Equipment, armour, and weapons are discovered or earned during play, but with limited slots players must think carefully about what is best to keep and use. Using a simple stamina management system, players can potentially leave themselves exhausted and vulnerable. Death is usually swift to follow a poor decision in combat.