thank you to you all for engaging with our Guild Identities preview. It’s been great reading all your feedback and game reports and we have collected a LOT of information. So much so that we have a fairly in-depth update with numerous changes to the Guild Identities for you to play with!
We’re some of the biggest Resident Evil™ fans you’re ever likely to meet, and when we started work on our adaptation of one of the most iconic releases in the series, we wanted to make it as close to the original game as possible. Immediately we knew one of the most important aspects would be getting the locations and feel of the game just right.
Hearth is a dedicated weapon smith, and as such she knows that just about any defence can be torn down provided you use the right tool for the job! In many ways Hearth represents the opposite of Anvil.
In our last article, we took a look at the Tension Deck and how it created unexpected and sinister threats for the characters of Resident Evil™ 2: The Board Game. If you missed out, don’t worry - you can find it here. This time around we’re going to continue the theme of keeping players on the edge of their seats, and see how the Encounter Table works.
Last year we ran the Butcher’s Civil War Community Event in the lead up to SteamCon 2016, the final result saw Brisket survive her fight with Fillet, and in control of the Union (with a little assistance from the Solthecian Church.
“I’ve heard all the rumours lad. Corsair’s a drunk – he’s not match fit! Appearances can be deceiving young blood – under his leadership we’re rebuilding, being shaped into his team again - ready for anything.” — Greyscales, Fisherman’s Guild
Have you been dying to experience the tension of the Resident Evil™ 2: The Board Game first hand? You’re in luck! Steamforged Games will be attending SPIEL—the world's largest trade fair for toys and games—for the third time...