History of the
Who are the Union? A mismatched bunch o’ mercenaries, scum and criminals for the most part. You wouldn’t want to meet any of them in a dark alley late at night.
Nobody really knows when orders from above won’t turn up and you’ll have one of them playing for you. How it is that they manage to worm their way into everyone’s teams is beyond my ken. Something to do with the lads high up in the guilds is all anyone can tell you, and even that’s probably guesswork more than truth.
All I know is that you never trust them. Watch them carefully, even when they’re on your side; they might not be next time around.
- Flint, Mason’s Guild Vice Captain
The Union play style is one of role specialism and individual play. They have an array of strong options across attack. Their defensive game isn’t as strong due to their focus on assassin or surgical removal style play. You need a game plan; set them up to deliver it and you will win. Think of these like a team of precision scalpels - just don’t try chopping down trees with them!
Their strength and flexibility comes from matching the right players to do the job you need before proceeding. Each model is simply strong at what it does, and doesn’t require assistance to do it. This is a team with little to no buffing. Want a big tanky guy taken down, send in Decimate … Want their backfield defensive midfielder to stop playing out buffs everywhere, Snakeskin will deliver … Just want someone messed up, Gutter’s the girl.