Hey there Guild Ball fans! Hope you’re having a nice Saturday afternoon. Last week we announced the next Guild Ball errata would drop on August 12th, but we’re just so excited we thought we’d cook up a little bit of a preview for you! As such, in this blog we’re going to be covering the changes to the Cook’s Guild that will be happening on Monday!
The Cook’s Guild, as became apparent fairly quickly when they were released, were playtested in Season 3. As a result, some of their numbers and effects were distinctly balanced for a Season 3 world, and with the generally more powerful abilities in Season 4, they felt below the curve. The changes below have adapted the Guild to a Season 4 world, without impacting their core design of being glass cannons. Basically, their damage is now high enough to match their squishiness!
Wellington now feels like a captain of a damage based Guild. Firstly, he’s gained +1 HP to make him just a tiny touch less fragile, and Scathing Rebuke no longer damages friendly models. In addition we’ve reworked Chef’s Special to increase the range and allow it to affect character plays (Intensify is scary now), in order to make the Cook’s life a little easier. We’ve also removed the 2 damage push/dodge from the top end of his playbook and replaced it with a 4 damage result in order to let him hit that bit harder.
Pepper has received a buff in the form of Feral, which allows him to make a free attack each turn. This allows him to bring free damage to the table, especially with Chef’s Special and Intimidation. We lowered his maximum INF cap in order to compensate.
Sugar has seen a bit of a rework. We’ve increased her KICK stat and lowered the benefit from Icing on the Cake in order to make her life a little bit easier. She’s still terrifying at Snap Shots, but she can also score goals easier in her own activation. We’ve removed Is Something Burning?, since we needed space on her card for Chef’s Special. This is to reduce the Guild’s need for Wellington as a damage buff, and allows them to still put out very good damage even if Wellington gets taken out. Fire Blast has also been replaced with Chilli Cook Out, a higher damage/lower range version.
Finally, she’s gained +1 HP to reflect her position as one of the slightly tankier models in the Guild.
Ohhh Spice. She is spicy indeed now. As the Guild’s key damage dealer, we’ve increased her damage output considerably in this errata. Her playbook is exceptional now, with extremely strong damage options across the board. In addition we replaced Get Over Here! with Assist [Pepper], meaning that while positioning the little weasel is more difficult, if you do get him into position, Spice murders the world. She maintains the same weaknesses as before, however, she’s very fragile. She’ll fall over in a stiff breeze, but if she gets to attack she’ll ruin someone else’s day first.
Hopefully you can see the Cooks have had a pretty major recipe change, giving them more options, better damage output, and really making them a terrifying opposition to see on the other side of the pitch!
We’ll be back tomorrow with another look at some more of the changes taking place in this errata. ‘Til then, enjoy your weekend all!
These cards will be updated in “Resources” on Monday 12th August.