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Welcome back Hunters!
Following on from our last article where we took a closer look at the hunters of Devil May Cry™: The Bloody Palace, today we’re going to take a similar look at some of the demonic enemies you’ll face throughout the game.
Before we get started, Devil May Cry™: The Bloody Palace is coming to Kickstarter in Spring (Q2), 2019. If you want to know the second the campaign kicks off, click here to subscribe to our newsletter, so that we can send you a reminder and a link as soon as it goes live.
Ready to go? Let’s go and meet some of your dangerous new adversaries!
The insect-like Empusa is the most numerous enemy that hunters will encounter in Devil May Cry™: The Bloody Palace. Individually they aren’t particularly dangerous, but if a hunter manages to get surrounded by a swarm of them, they could be in for a world of trouble.
The Red Empusa is a more dangerous version of the Empusa. Like its counterpart, hunters will very likely see a lot of these beasties at once. If one of these catches a hunter off guard it could hurt them pretty badly, so absolutely don’t let your hunter get cornered by a swarm!
The Empusa Queen will likely be the hunters’ first encounter with a truly ferocious enemy. As a large enemy, the Empusa Queen takes up three hexes on the game board rather than one, and has a huge amount of vitality, meaning she can soak up a lot of damage before going down for good.
The Empusa Queen will often attack in huge sweeping arcs, making her a dangerous adversary that can catch more than one hunter at once… and dish out a serious beating. On occasion, she’ll also run into a character like a freight train, and send anything she hits flying backwards.
Wielding a pair of enormous cleavers, Hell Antenora are real nasty, and surprisingly more nimble than they look. When one of these creatures gets angry it will charge forwards and attack everything around it in a frenzy of carnage. With a solid balance of speed, damage output, and vitality, they’re one of the most well-rounded enemies in Devil May Cry™: The Bloody Palace, and a truly formidable adversary.
Dark and sinister angels crossed with ancient legionnaires, the Scudo Angelo are an enemy that will force hunters to approach them extremely carefully, and with a specific tactic in mind. Capable of sustaining huge amounts of damage while protected by their shields, the trick is to try and get around behind them if possible.
The Scudo Angelo isn’t a particularly fast opponent at least, so if a character is trying to handle a few different enemies at once and can create some distance, they might be able to dispatch the closest demons before the Scudo Angelo arrives… if they’re lucky!
If the Scudo Angelo are demonic legionnaires, this beast is their demonic commander. Another large enemy which spreads its bulk across multiple hexes, facing a Proto Angelo is a fearsome proposition.
Outside of a boss, this is probably the toughest enemy hunters will face. It can take an incredible amount of punishment before succumbing to its wounds, and if a character gets caught by that sword it will likely cleave them in half. A quick word of caution if we may… because a Proto Angelo can take so many hits to bring down, the hunters should always be wary of something else sneaking up behind them while they’re busy fighting off this massive foe!
A reptilian demonic nightmare given form, according to the hunters’ new gunsmith Nico, these things have muscles like hydraulic cylinders—which certainly explains how they can leap such enormous distances. They also have retractable claws that can cut through sheet metal like a hot knife through butter.
Hunters simply can’t run from a Riot, as the creature will easily outpace even the fastest among them. And unlike the hunters, they won’t be out of breath when they catch up. All a character can do when encountering a Riot is stand, fight, and trust in their wicked arsenal of weapons and moves to see them through!
These are the more common enemies you’ll face while playing Devil May Cry™: The Bloody Palace but by no means is this all of them. And while we’ve explored a lot of the large enemies such as the Proto Angelo and the Riot,we haven’t even started with the gigantic enemies yet...
Next up, we’ll be taking a look at upgrading your hunter, and how you can unlock new and powerful abilities to throw into your combo chains. Join us again soon for another exciting update for Devil May Cry™: The Bloody Palace!
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