Warmachine Wednesday - Flasks, facts, and fallout for Boomhowler
It’s all about the Crucible Guard this week. We’ve steel, smoke, and science in equal measure, with the physical release of the ingenious Railless Interceptor battle engine and the reckless daredevil herself, Captain Eira Mackay.
And, maybe most importantly, we finally know what happened to Boomhowler at this year’s Lock & Load US.
Here is what is new in Warmachine this week.
Today’s TL;DR
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The Warmachine Core Book is out in the wild – Grab the physical release.
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Alchemical releases – More Crucible Guard soon to hit the table with Captain Eira Mackay and the Railless Interceptor.
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Brewing up for pre-order – Crucible Guard Command Starter breakout boxes and mechanic prodigy warcaster Athanor Locke are on the way.
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New lore – Catch up on what happened to Thorga Boomhowler at Lock & Load US.
Ready in time for the Holidays

Full metal fantasy, the Warmachine Core Book brings it all together in one glorious volume, and it’s ready for you to pick up right now.
Inside, you’ll find 140+ pages of the core Warmachine rules, history of the Iron Kingdoms, with maps of Western Immoren to pore over between games, all beautifully bound and adorned with glorious artwork. It’s Warmachine brought to life in hardback print, ready to be your companion at the edge of the battlefield.
Want to dive in before your hardback lands? You can grab a rules only PDF for free, plus a Quick Start Guide PDF to help you hit the ground running.
The Iron Kingdoms will not defend themselves.
Rebuild the Order of the Golden Crucible, one flask at a time
Captain Eira Mackay & Railless Interceptor
If there’s a warjack that needs pushing past its limits, Mackay is the one behind the controls. Seeing a need for those with her warcaster talents, Eira Mackay joined the Crucible Guard as soon as she could, eager to throw her weight into the war effort against those she sees as cruel oppressors.
With life on the front lines as dangerous as it is, Captain Eira Mackay’s father could not bear it, so he did what any responsible genius would do. He built an armoured, alchemically charged weapons platform to keep his daughter alive.
The Railless Interceptor is a unique engine of war, part war wagon, part locomotive, and part wild invention, all wrapped in smoke and fire.
Captain Eira Mackay & the Railless Interceptor will be available to pre-order soon in the Steamforged store.
Prefer to print your own experiments? You can pick her up as an STL on MyMiniFactory.
The Crucible Guard Battlegroup Box

If your taste leans toward controlled experimentation over chaotic chemistry, Aurum Adeptus Syvestro is your man. A warcaster who blends soldier and scholar, he refines his craft through live fire testing so every engagement doubles as research.

His battlegroup includes a dependable 50 mm heavy warjack kit that can be built as a Vindicator, Toro, or Suppressor, letting you tailor your engine of war to your battle plan. Whichever chassis you choose, it is built for endurance and adaptability, a true workhorse of alchemical warfare.

Beside it advances a 40 mm light warjack, derived from the Vanguard chassis and built with additional loadouts so you can field it as a Retaliator, Liberator, or Vanguard. Its frame is enhanced with a delicate chemoarcanic node, an invention as volatile as it is ingenious.

Together, they show off the Guard’s disciplined approach to innovation, where every variable is measured, and every victory is a proof of concept.
This box is a powerful foundation for any Crucible Guard collection and a perfect expansion into their world of mechanikal marvels and alchemical might. Secure your Crucible Guard Battlegroup Box and prepare for your next great experiment in war.
With science, strategy, and a wisp of toxic smoke in the air, the Crucible Guard are ready to take the battlefield.
Boiling down and ready to pre-order
The Crucible Guard Command Starter is being distilled into single model boxes, ready for you to pre-order tomorrow as standalone releases on the Steamforged store. Perfect if you’re topping up an existing lab.
Crucible Guard - Aurum Lucanum Athanor Locke
Where Mackay is bold, and Syvestro is cerebral, Locke is discipline made manifest. A hardened tactician with a secret devotion to the clockwork goddess, she brings structure to chaos, making sure the Guard’s volatile concoctions land exactly where they’ll hurt the most.

Crucible Guard - Apollo
Always ready at Lukas Di Morray’s side stands Apollo, a light warjack designed for surgical strikes and battlefield support. It embodies the precise engineering that defines the Order of the Golden Crucible, hitting hard exactly where it is needed most.

Crucible Guard - Ascendant Mentalist
The Ascendant Mentalist is a solo who projects protective force auras and lashes out with brutal mental assaults, channeling raw psychic power through sheer force of will.

Crucible Guard - Triumvirate
For those who prefer a more combustible approach, the Triumvirate are ready to oblige. Marie, Rosalind, and Hieronymus deliver an explosive mix of brain and brawn. Whether they are lobbing corrosive vials, combusting foes, or chugging elixirs to fuel a storm of crushing blows, their methods are as unpredictable as they are effective.

Every flash, fume, and detonation tells the story of the Golden Crucible’s relentless pursuit of progress, no matter the risk.
Start your own experiments in alchemical warfare. Explore the Crucible Guard now at the Steamforged store.
Prefer to print your own creations? Harness the power of invention with the Crucible Guard Command Starter and discover the Crucible Guard STLs on MyMiniFactory.
Fire, fumes, and formulas. The Guard are back in force.
The Fate of Admiral Boomhowler

Thorga’s life hung in the balance. The choices players made during the Lock & Load 2025 narrative event have shaped her fate and that of the stalwart crew of the Baying Wolf, after their fateful encounter with a Cryxian blackship.
“I need to see a body. Without one, I refuse to believe that Thorga Boomhowler is dead.” Badloche Firequill’s closed fist hit the table, lending finality to his words and causing a tankard to spill its contents over the wooden surface.
In the following silence, he coldly stared down all of the others. A challenge, for any of them to speak up.
They had all heard the stories by now—them, and the rest of the Brineblood Marauder fleet. The Baying Wolf had been sighted off the southern coast of the Alchiere, adrift and barely afloat. The first ship that had boarded her to investigate had discovered a floating tomb. Large sections of the decking and masts had been turned to black ash by fire. The sails were gone, and what rigging remained hung loose over the side, dancing in the wind. Worse still, her crew had been rendered into corpses, left to turn ripe in the sun and by now foul enough to make a dire troll retch.
Over the next day, most of the crew had been accounted for. But there had been no sign of Admiral Boomhowler. The closest thing to leaders amongst the Brineblood Marauders, the other captains had swiftly assembled in response to a growing sense of alarm and uncertainty amongst not only their own crews, but the entire fleet, and now met in Firequill’s quarters aboard the Archon’s Lament, docked at Brackish Lake.
The silence stretched on uncomfortably, Firequill’s eyes moving between each of the other captains. Shadowtongue and Foulblood both sat at the table. The former stared ahead. It was impossible to know whether he spied something through the window in the mists outside, or simply into space; either was possible in Firequill’s experience of the morbid soul. His tankard upturned, Foulblood had instead retrieved a hipflask from somewhere about his person, and set to divesting himself of any traces of sobriety that yet remained.
Like Firequill, Ragemonger stood. Easily the largest of them all, he leaned over the table, face caught in an expression that had flitted back and forth between anguish and agitation, and finally settled somewhere in the middle. Firequill expected Ragemonger to be the first to speak.
Braghen was ever the pessimist, who let cold logic lead until he was either deep in his cups or battle lust was upon him.
It was then with some surprise that a different voice entirely was first to break the quiet.
Read “New Beginnings” now in the Warmachine App, and learn of Thorga Boomhowler’s fate.
Shadowtongue walks the line in a new MiniCrate sculpt

December’s MiniCrate brings something special. Shadowtongue, Death’s Dominion is a limited edition alternate sculpt of the warlock Captain Shadowtongue from the Southern Kriels Brineblood Marauders Auxiliary Expansion.
This version imagines Shadowtongue from his past as an enslaved living weapon of Cryx. Wreathed in dark chains and a soul cage hanging heavy at his side.
If you want him leading your games, make sure you’re subscribed between November 28 and midnight on 27 December. You’ll secure this sculpt and continue receiving a fresh exclusive miniature every month.
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