Guild Ball - The Farmers: Old Father's Harvest
Guild Ball - The Farmers: Old Father's Harvest
A tabletop fantasy game of medieval mob football
- 2 Players
- Ages 14+
- 60-90 Minutes
MADE TO ORDER • RESIN • NO ASSEMBLY NEEDED • ONLINE ONLY
“Thresher? A true legend walks amongst us these days, lit gold in the light of the setting sun. Whether they’re with him or against him, all anyone can do is watch on and admire.” - Theron, Hunter’s Guild
A proud man from an age when tradition and respect held sway over greed and pride, Thresher is an experienced veteran who chose loyalty to his team over fame and glory.
This Old Father is a fiercely protective leader. His teammates are more like family, each one of them loyal to their core. Make no mistake, Thresher’s people will cut down anyone who means to harm them like wheat ready for harvest.
Coaches will love to keep their opponents guessing with tricks and unexpected attacks. Don’t underestimate the Farmers!
Grow together, win together. This set includes a ball, goalpost, and 6 players: Thresher, Buckwheat, Millstone, Tater, Fallow, and Ploughman.
To download the cards, click here.
All miniatures will be supplied in grey, unpainted resin, no assembly required. Please allow up to 15 working days for manufacturing, plus time for delivery depending on your location and shipping service selected. Bulk orders of £200+ with free shipping may take up to 40 days.
What is Guild Ball?
Step up to the pitch! Experience ‘the beautiful game’ like never before in this fast-paced miniatures game of intense action and high stakes.
In this world, influential Guilds compete for power and fates are decided on the kick of a ball. Go head-to-head in bloody tabletop matches where your aim is to win by any means necessary — either by scoring goals or by taking out your opponents!
In the Empire of the Free Cities...
Once, mob football was a casual game played between neighbouring towns. A pleasant pasttime to celebrate feast days.
And then the Guilds stepped in.
...football decides fortune
The Guilds invested vast sums of money. Suddenly, there were professional teams and structured leagues. Guild Ball became a spectacle that drew huge crowds. And the more popular it grew, the more money it made, the more political the clashes between the powerful Guilds became.
Now, behind the scenes, fortunes are won or lost with the kick of a ball.
Earn victory by playing the beautiful game, or by sending your opponent home in a wooden box
Play to your strengths
Is your team great at scoring goals? Can they use buffs to boost teammates? Or maybe their talents lie in knocking out enemy players? The best game plan plays to the strengths of your Guild.
Gain Momentum
Smash in a goal. Make a crucial pass. Take down a threatening enemy. Gain Momentum Points by performing actions that excite the crowd!
Make tactical choices
Once you've gained Momentum, use it to make special and game-defining actions like taking shots on goal, healing damage, or launching counter-attacks. The spectators will love it!
Earn victory points
Earn 4 points for scoring a goal, 2 points for taking out a Captain or Squaddie, and 1 point for taking out a Mascot. Remember: just 12 points stand between you and victory.
How To Play - Getting Started
Steamforged Games use cookies to provide a better user experience and personalised ads / content. By clicking 'ACCEPT', you are agreeing to our Privacy and Cookie Policy. You can opt out by clicking here.