The setting sun cast elongated shadows from behind the trees, each the silhouette of a dagger ready to strike.
The row of blades was a stark reminder of the bleak shroud hanging over the Empire of the Free Cities, and the bloody deeds Brisket feared were all-too-commonplace in its murky alleys...
The story continues with Part II. (If you missed Part I, find it here.)
Want to refresh your memory or catch up on previous Guild Ball lore? Find it here in the Resource Vault.