Grab your weapons, hunters. We have our first Wildspire Waste monster!

You'll find this Extra Large monster (on its 100mm base) in the Core and All-In Pledge from April 20 on Kickstarter.
Now, let's HUNT!
Barroth
From the journal of Jamie Perkins, Lead Developer
Not so fast.
Before we wade in, a quick refresher on quest types:
All monsters come with three quest types: assigned (1-star), investigation (2-star), and tempered investigation quests (3, 4, or 5-star, depending on the monster).Β
As long as you start with a monsterβs assigned quest, you can face monsters in whatever order you like.
With one exception:
Thereβs always one mandatory starting quest youβll need to complete to kick off a new campaign.Β
We began our Ancient Forest campaign by completing the Great Jagras assigned quest, which is the mandatory starting quest for that set.Β
Now weβre heading into the fetid swamps of the Wildspire Waste, weβve got a new starting quest to kick off our adventureβ¦ Barrothβs assigned quest!
If youβre playing with both the Ancient Forest and Wildspire Waste sets together, you can choose to begin with either Great Jagras or Barroth assigned quest.
Whichever starting quest you pick, once you complete it, youβre free to hunt down any monster.Β
No, really. Any monster you like.
If youβre feeling brave, you could even go straight from the Barroth assigned quest to the Diablos assigned quest.
We just wouldnβt recommend it.
And letβs not get ahead of ourselves. We still need to take down Barroth...
Physiology
Facing Barroth is like staring down a steam train thatβs heading straight for you.Β
A steam train that can fight you on land or in the mires, and knows how to make use of its muddy habitat.
Want proof? Just check out its physiology card:

Being comfortable in water, Barroth is the first monster weβve seen that actually uses pond nodes to its advantage.Β
The first time Barroth steps into a pond, Mud Coating will remove one one break token from every body part youβve managed to land one on.
Luckily, this only happens once β on the assigned quest, that is. When you take on tougher Barroth quests, expect Mud Coating to kick in multiple times!
If you can get those break tokens to stick, Barroth has four breakable parts where Great Jagras only has three. So, youβve got a better chance of earning break rewards.
But β and itβs a big βbutβ β Barroth is also the first monster weβve encountered that canβt be stunned.Β
Stun attacks are pretty common in hunter starting decks, so this immunity will have a notable effect on how your Barroth battles play out.Β
Are you up to the challenge? Letβs find out!
Behaviours
Barrothβs βbrute wyvernβ classification is fitting.Β
Because it loves barrelling straight for you, most Barroth attacks originate from its head and torso.
Brace yourself for Skull Slam:

(If you need a refresher on reading monster behaviour cards, click here.)
This monster may be immune to stunning, but that doesnβt mean it wonβt stun you.Β
It will. A lot.
And not only will Skull Slam stun you, it'll hit you for 5 damage, too β which will cost you 4 agility to dodge. Pretty nasty for an introductory monster.
Fortunately, itβs unusual for Barroth behaviours to have dodge values this high, with most Barroth attacks taking just 2 or 3 agility to avoid.Β
But do watch out for Barroth attacking before it moves, as it does here. Just when you think youβve learned how to avoid being targeted, this monster makes you think again!
The nasty sting at the end of Skull Slam is that it only lets one hunter take a turn afterward.Β
Still, whoever takes that turn can play three attacks. Make them count!
Next up, the video gamers among you might recognise the board game version of a signature Barroth attack:

At 8 damage, Steamroller is no joke.
To make matters worse, if Steamroller does catch you, and you manage not to faint, it will leave you stunned instead.Β
Luckily, Steamroller is famously well telegraphed and not too tough to avoid. If you see this one coming, either stay out of the way or keep some stamina free to dodge.
Still standing?Β
Good, because Steamroller gives way to three hunter turns, which youβll need after Barroth rampages across the board!
Finally, letβs switch things up with Rear Slam, one of Barrothβs rarer tail attacks:

Instead of physical damage, Rear Slam deals elemental damage.Β
So, unless your armour has the required elemental resistance β which, in the starting quest, wonβt be the case β it wonβt help you if youβre caught by this attack.Β
Rear Slam also sees Barroth attack before it moves, which could catch unwary hunters off guard β especially because it hits hunters up to 2 nodes away.
And thatβs not all. Keep in mind that Rear Slam targets the furthest hunter.Β
This means that when you check the back of the behaviour card in an attempt to predict the monsterβs next behaviour, you might assume standing close to Barroth means youβll be safe.Β
But because Rear Slam sees Barroth attack first and move second, and it has a range of 2 nodes, that assumption could prove costly β especially if youβre standing behind it!
~ Journal Ends ~
So, Are You Bowled Over By Barroth?

Let us know in the Hub!

